Add constrained physics sim

Performs slightly worse, sends less bodies flying off.
This commit is contained in:
Michael Bradley 2023-10-07 21:42:30 -04:00
parent d3a793c3a3
commit 86d5ca98bf
2 changed files with 23 additions and 2 deletions

View file

@ -34,3 +34,24 @@ def n_body_matrix(pos: np.ndarray, vel: np.ndarray, mass: np.ndarray):
)
pos += vel
def n_body_matrix_constrained(pos: np.ndarray, vel: np.ndarray, mass: np.ndarray, close=2.):
dist = np.zeros((len(pos) - 1, len(pos), 2))
rot_mass = np.zeros((len(mass) - 1, len(mass), 1))
pos2 = np.concatenate((pos, pos))
mass2 = np.concatenate((mass, mass))
for i in range(1, len(pos)):
dist[i - 1] = pos2[i: i + len(pos)] - pos
rot_mass[i - 1] = mass2[i: i + len(mass)]
a = np.linalg.norm(dist, axis=2)
a[a < close] = close
vel += G * np.sum(
dist * rot_mass / (a ** 3)[:, :, np.newaxis],
axis=0
)
pos += vel