31 lines
2 KiB
TeX
31 lines
2 KiB
TeX
\section{Personal Projects}
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\projectHeading{Real-time Shadow Simulator}{https://git.mmbradley.ca/MichaelBradley/perlin-shadows}{C++, OpenGL}
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\begin{bullets}
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\item Built an OpenGL renderer in C++ that could cast real-time shadows on over 130M vertices
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\item Implemented a custom Perlin noise generator optimized to generate tiles in parallel using multithreading
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\item Created lighting solution that scaled as needed so the renderer was limited only by VRAM
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\item Optimized matrix and vector operations with the GLM library
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\end{bullets}
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\projectHeading{N-Body Gravity Simulation}{https://git.mmbradley.ca/MichaelBradley/nbody}{Python}
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\begin{bullets}
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\item Implemented time-stepped gravity simulations over N bodies in 2 or 3 dimensions
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\item Set up functions such that an arbitrary number of dimensions could be used (visualization only for 2D/3D)
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\item Found initial conditions for a number of somewhat stable configurations of up to 8 bodies
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\end{bullets}
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\projectHeading{Electronic Holiday Card Distribution}{https://github.com/MichaelMBradley/holidaycards2022}{JavaScript, HTML, CSS}
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\begin{bullets}
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\item Created a website from scratch (deployed using GitHub Pages) to distribute holiday cards to friends and family
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\item Used JavaScript APIs to encrypt the messages to ensure they were only read by the intended recipient
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\item Integrated the \href{https://p5js.org}{\underline{p5.js}} graphics library to generate unique assets and animated backgrounds
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\item Implemented a limited set of markdown functionality with regex replacement
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\end{bullets}
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\projectHeading{Video-Game Market Web Scraper}{https://github.com/MichaelMBradley/CSGOCaseValues}{Python}
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\begin{bullets}
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\item Scraped and analyzed Steam Market data to determine the expected value of opening a lootbox in CS:GO
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\item Gathered analysis by scraping relevant websites, allowing analysis to be done over months of daily data
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\item Found meaningful ways to represent data to show profitability over time, proving it to be a bad investment
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\end{bullets}
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