23 lines
1.4 KiB
TeX
23 lines
1.4 KiB
TeX
\section{Personal Projects}
|
|
|
|
\projectHeading{Real-time Shadow Simulator}{https://github.com/MichaelMBradley/perlin-shadows}{C++, OpenGL}
|
|
\begin{bullets}
|
|
\item this was fun :3 % TODO: Fill out
|
|
\end{bullets}
|
|
|
|
% TODO: Mention https://github.com/MichaelMBradley/nbody ?
|
|
|
|
\projectHeading{Electronic Holiday Card Distribution}{https://github.com/MichaelMBradley/holidaycards2022}{JavaScript, HTML5, CSS3}
|
|
\begin{bullets}
|
|
\item Created a website from scratch (deployed using GitHub Pages) to distribute holiday cards to friends and family
|
|
\item Used JavaScript APIs to encrypt the messages using 256-bit AES-CTR to ensure messages were only read by the intended recipient
|
|
\item Used a graphics library (\href{https://p5js.org}{p5.js}) to generate unique assets and animated backgrounds
|
|
\item Implemented a limited set of markdown functionality with regex replacement
|
|
\end{bullets}
|
|
|
|
\projectHeading{Video-Game Market Web Scraper}{https://github.com/MichaelMBradley/CSGOCaseValues}{Python, MatPlotLib}
|
|
\begin{bullets}
|
|
\item Developed program to retrieve and analyze Steam Market data to determine the expected value of opening a lootbox in CS:GO
|
|
\item Gathered analysis by scraping relevant websites, allowing analysis to be done over months-worth of daily data
|
|
\item Found meaningful ways to represent data to show profitability over time, proving them to be a bad investment
|
|
\end{bullets}
|