|
|
||
|---|---|---|
| .cargo | ||
| .forgejo | ||
| .vscode | ||
| src | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| clippy.toml | ||
| LICENSE | ||
| README.md | ||
| rust-toolchain.toml | ||
Distributed Physics Test
Messing around with learning Rust, Bevy, and trying to remember my networking course from university. My hope is that I can make some sort of basic decentralized P2P physics system, but we'll see if I get that far.
Thanks
This is my first Bevy project, so some things are inspired by or taken from the bevy_new_2d example repo from "The Bevy Flock".
I've also found the Unofficial Bevy Cheatbook by Ida Iyes to be a great resource, and have used some of the snippets it provides.
License
I've licensed this as AGPL3 as I like the idea of the GPL and this is networking software. Both of the sources in my thanks section are licensed under 0-attribution models that let my freely use and relicense any code I take from them so there's no legal issue there, although I would like to reiterate my thanks in both cases.