Move seed check to FixedUpdate
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1 changed files with 4 additions and 1 deletions
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@ -73,10 +73,13 @@ impl Plugin for AppSettings {
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(setup_player, setup_balls, setup_walls).after(setup_from_seed),
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),
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)
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.add_systems(
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FixedUpdate,
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check_for_seed.run_if(in_state(AppState::Loading)),
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)
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.add_systems(
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Update,
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(
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check_for_seed.run_if(in_state(AppState::Loading)),
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(move_player, move_camera.after(move_player), zoom_camera)
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.run_if(in_state(AppState::InGame)),
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quit.run_if(input_pressed(KeyCode::KeyQ)),
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