Move seed check to FixedUpdate

This commit is contained in:
Michael Bradley 2025-05-24 22:28:15 -04:00
parent 4a097e7ed8
commit 50ef78f7aa
Signed by: MichaelBradley
SSH key fingerprint: SHA256:o/aaeYtRubILK7OYYjYP12DmU7BsPUhKji1AgaQ+ge4

View file

@ -73,10 +73,13 @@ impl Plugin for AppSettings {
(setup_player, setup_balls, setup_walls).after(setup_from_seed), (setup_player, setup_balls, setup_walls).after(setup_from_seed),
), ),
) )
.add_systems(
FixedUpdate,
check_for_seed.run_if(in_state(AppState::Loading)),
)
.add_systems( .add_systems(
Update, Update,
( (
check_for_seed.run_if(in_state(AppState::Loading)),
(move_player, move_camera.after(move_player), zoom_camera) (move_player, move_camera.after(move_player), zoom_camera)
.run_if(in_state(AppState::InGame)), .run_if(in_state(AppState::InGame)),
quit.run_if(input_pressed(KeyCode::KeyQ)), quit.run_if(input_pressed(KeyCode::KeyQ)),