Add CLI for networking
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62da4093ea
commit
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3 changed files with 37 additions and 9 deletions
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@ -1,11 +1,18 @@
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use std::hash::{DefaultHasher, Hash, Hasher};
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use std::hash::{DefaultHasher, Hash, Hasher};
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use bevy::prelude::*;
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use bevy::prelude::*;
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use rand::random;
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/// Value with which to initialize the PRNG
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/// Value with which to initialize the PRNG
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#[derive(Clone, Resource)]
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#[derive(Clone, Resource)]
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pub struct Seed(u64);
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pub struct Seed(u64);
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impl Seed {
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pub fn random() -> Self {
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Self(random())
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}
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}
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impl From<String> for Seed {
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impl From<String> for Seed {
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/// Attempt to parse as an integer, fall back to hashing string
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/// Attempt to parse as an integer, fall back to hashing string
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fn from(value: String) -> Self {
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fn from(value: String) -> Self {
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@ -8,12 +8,13 @@ use bevy::{
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},
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},
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prelude::*,
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prelude::*,
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};
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};
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use bevy_rand::prelude::{GlobalEntropy, WyRand};
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use rand::{Rng as _, SeedableRng};
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use rand::Rng as _;
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use wyrand::WyRand;
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use super::{
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use super::{
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objects::{Ball, Player, Radius, Wall},
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objects::{Ball, Player, Radius, Wall},
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rng::thread_rng,
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rng::thread_rng,
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seed::Seed,
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};
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};
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const BALL_COUNT: u8 = 32;
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const BALL_COUNT: u8 = 32;
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@ -25,7 +26,8 @@ const DIMENSION_SIZES: Range<f32> = 500.0..2000.0;
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pub struct PlayableArea(f32, f32);
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pub struct PlayableArea(f32, f32);
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/// Initialize deterministic values
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/// Initialize deterministic values
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pub fn setup_from_seed(mut commands: Commands, mut rng: GlobalEntropy<WyRand>) {
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pub fn setup_from_seed(mut commands: Commands, seed: Res<Seed>) {
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let mut rng = WyRand::from_seed(seed.clone().into());
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commands.insert_resource(PlayableArea(
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commands.insert_resource(PlayableArea(
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rng.random_range(DIMENSION_SIZES),
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rng.random_range(DIMENSION_SIZES),
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rng.random_range(DIMENSION_SIZES),
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rng.random_range(DIMENSION_SIZES),
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31
src/lib.rs
31
src/lib.rs
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@ -1,7 +1,8 @@
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use std::net::SocketAddr;
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use avian2d::{math::Vector, prelude::*};
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use avian2d::{math::Vector, prelude::*};
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use bevy::{input::common_conditions::input_pressed, prelude::*};
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use bevy::{input::common_conditions::input_pressed, prelude::*};
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use bevy_rand::prelude::{EntropyPlugin, WyRand};
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use clap::{Args, Parser};
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use clap::Parser;
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mod game;
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mod game;
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use game::{
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use game::{
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@ -15,14 +16,25 @@ use game::{
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#[derive(Parser)]
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#[derive(Parser)]
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#[command(version, about)]
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#[command(version, about)]
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pub struct AppSettings {
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pub struct AppSettings {
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#[arg(short, long, default_value = ":)")]
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#[command(flatten)]
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pub seed: Seed,
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source: Source,
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#[arg(short, long, default_value = "25565")]
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port: u16,
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}
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#[derive(Args)]
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#[group(required = false, multiple = false)]
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struct Source {
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#[arg(short, long)]
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seed: Option<Seed>,
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#[arg(short, long)]
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connect: Option<SocketAddr>,
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}
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}
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impl Plugin for AppSettings {
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impl Plugin for AppSettings {
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fn build(&self, app: &mut App) {
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fn build(&self, app: &mut App) {
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app.insert_resource(Gravity(Vector::ZERO))
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app.insert_resource(Gravity(Vector::ZERO))
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.insert_resource(self.seed.clone())
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.add_plugins((
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.add_plugins((
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DefaultPlugins.set(WindowPlugin {
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DefaultPlugins.set(WindowPlugin {
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primary_window: Window {
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primary_window: Window {
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@ -34,7 +46,6 @@ impl Plugin for AppSettings {
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..default()
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..default()
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}),
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}),
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PhysicsPlugins::default().with_length_unit(50.0),
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PhysicsPlugins::default().with_length_unit(50.0),
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EntropyPlugin::<WyRand>::with_seed(self.seed.clone().into()),
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))
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))
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.add_systems(
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.add_systems(
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Startup,
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Startup,
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@ -53,5 +64,13 @@ impl Plugin for AppSettings {
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),
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),
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)
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)
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.add_systems(PostUpdate, move_camera);
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.add_systems(PostUpdate, move_camera);
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if let Some(ref seed) = self.source.seed {
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app.insert_resource(seed.clone());
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} else if let Some(ref peer) = self.source.connect {
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println!("{peer}");
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todo!("Handle connecting to peer and retrieving seed");
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} else {
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app.insert_resource(Seed::random());
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}
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}
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}
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}
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}
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