Add names to entities
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1 changed files with 4 additions and 1 deletions
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@ -50,6 +50,7 @@ pub fn setup_player(
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) {
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let circle = Circle::new(radius.0);
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commands.spawn((
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Name::new("Player"),
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Player,
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Collider::from(circle),
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Mesh2d(meshes.add(circle)),
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@ -65,9 +66,10 @@ pub fn setup_balls(
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region: Res<PlayableArea>,
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) {
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let mut random = thread_rng();
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for _ in 0..BALL_COUNT {
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for i in 0..BALL_COUNT {
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let circle = Circle::new(random.random_range(BALL_SIZES));
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commands.spawn((
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Name::new(format!("Ball[{i}]")),
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Ball,
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Collider::from(circle),
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Mesh2d(meshes.add(circle)),
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@ -104,6 +106,7 @@ pub fn setup_walls(
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);
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commands.spawn((
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Name::new(format!("Wall[{i}]")),
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Wall,
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Collider::rectangle(length, thickness),
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Mesh2d(meshes.add(Rectangle::new(length, thickness))),
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