Learning Bevy, and hopefully experimenting with a distributed physics system for a future game
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Also always accelerate the player using the same force, so that bigger players aren't overpowered. |
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| .cargo | ||
| .forgejo | ||
| .vscode | ||
| src | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| rust-toolchain.toml | ||