Move shaders into their own directory
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6 changed files with 5 additions and 5 deletions
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@ -27,13 +27,13 @@ add_executable(perlin-shadows
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src/renderable.h
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)
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file(READ src/phong.vert PHONG_VERT)
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file(READ src/phong.frag PHONG_FRAG)
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file(READ src/shader/phong.vert PHONG_VERT)
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file(READ src/shader/phong.frag PHONG_FRAG)
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configure_file(src/renderer.in.cpp src/renderer.cpp @ONLY)
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file(READ src/shadow.vert SHADOW_VERT)
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file(READ src/shadow.frag SHADOW_FRAG)
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file(READ src/shadow.geom SHADOW_GEOM)
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file(READ src/shader/shadow.vert SHADOW_VERT)
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file(READ src/shader/shadow.frag SHADOW_FRAG)
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file(READ src/shader/shadow.geom SHADOW_GEOM)
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configure_file(src/point_light.in.h src/point_light.h @ONLY)
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target_include_directories(perlin-shadows PUBLIC "${CMAKE_CURRENT_BINARY_DIR}/src")
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