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camera.cpp
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Improve code based on CLion recommendations
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2025-01-01 20:13:10 +13:00 |
camera.h
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Improve code based on CLion recommendations
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2025-01-01 20:13:10 +13:00 |
constants.h
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Improve shadow performance by avoiding unnecessary renders
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2024-04-01 04:06:35 -04:00 |
final.cpp
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Improve code based on CLion recommendations
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2025-01-01 20:13:10 +13:00 |
geography.cpp
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Improve code based on CLion recommendations
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2025-01-01 20:13:10 +13:00 |
geography.h
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Improve code based on CLion recommendations
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2025-01-01 20:13:10 +13:00 |
grid.cpp
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Improve code based on CLion recommendations
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2025-01-01 20:13:10 +13:00 |
grid.h
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Improve code based on CLion recommendations
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2025-01-01 20:13:10 +13:00 |
noise_math.h
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Improve code based on CLion recommendations
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2025-01-01 20:13:10 +13:00 |
phong.frag
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Fix attribution
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2024-04-06 02:40:54 -04:00 |
phong.vert
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Support rendering multiple grids
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2024-04-01 01:18:58 -04:00 |
point_light.cpp
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Improve code based on CLion recommendations
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2025-01-01 20:13:10 +13:00 |
point_light.in.h
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Embed shaders directly into executable
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2025-01-01 20:50:30 +13:00 |
renderable.cpp
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Fix first frame being black
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2025-01-01 21:04:05 +13:00 |
renderable.h
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Improve code based on CLion recommendations
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2025-01-01 20:13:10 +13:00 |
renderer.h
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Embed shaders directly into executable
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2025-01-01 20:50:30 +13:00 |
renderer.in.cpp
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Fix first frame being black
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2025-01-01 21:04:05 +13:00 |
shader.cpp
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Embed shaders directly into executable
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2025-01-01 20:50:30 +13:00 |
shader.h
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Embed shaders directly into executable
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2025-01-01 20:50:30 +13:00 |
shadow.frag
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Fix attribution
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2024-04-06 02:40:54 -04:00 |
shadow.geom
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Fix attribution
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2024-04-06 02:40:54 -04:00 |
shadow.vert
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Fix attribution
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2024-04-06 02:40:54 -04:00 |